Little War Game - Free To Play Browser Based RTS Game
by Malero on July 17, 2014, 10:30 p.m.
You can't get any more indie than this little gem that I discovered today. The game is called Little War Game and it's a free to player browser based RTS developed by a single person. I'm not usually a fan of browser based games, but this game has really impressed me.
I jumped into my first game, made a few units, starting collecting gold, upgraded my castle, all the things you would expect that a little RTS game would have. Out of curiosity, I tried holding shift and sending a worker to scout the other 3 corners of the map. To my surprise, white lines similar to StarCraft showed that the worker was queued to scout around the map where I clicked on the mini-map. Then I tried to setup a control group, it worked. Every unit and building with a command have hotkeys, so I was macro managing my base while positioning my army for my first attack. It felt great. I had no idea that these little features would make me appreciate the game so much more than if I tried them and nothing had happened. Maybe I'm too easy to please?
Some of the other neat features of Little War Game are: a map editor with multiplayer support, the ability to customize the AI of your units, over 200 maps and soon there will be a competitive ranked multiplayer ladder. The game doesn't have a very wide variety of units or buildings yet, but he has posted that he is working on some ideas for some new units on to the Little War Game blog. Here's the list of features currently in development/will be in development:
- modding tools for the map editor (tools to modify unit, building / ability values plus create your own ones; “scripting” tools, that allow for creating scripted events, like “at minute 5 spawn 3 soldiers for player 2 at location xy”, or “when a unit dies, do this and that”)
- ladder system (auto match making, rankings, …)
- several more units / buildings / abilities / upgrades; i dont know yet which ones i actually will add; i have many ideas on my mind, but im not sure about some of them. Wolves and Dropships (zeppelins) are most likely going to come. Some more things i have on my mind are skelletons, varmpires, buffs / de-buffs (mage spells), a 2nd unit as a counter-part to the mage (priest, who would get defensive spells, mage would get the offensive ones, maybe you could only have one of those in a game), very strong, relatively slow melee unit,…. but well, those are all just ideas and i have no idea which one im gonna end up actually implementing.
- more map objects, water, weather effects like fog or rain
- vision blocking objects
- better ui
- account features (friends list, win / lose counter, archivements, …)
- single player campaign; this is something i will most likely do, whe most of the other stuff is done, but im sure many players would love to have this
The developer behind Little War Game seems to be actively developing the game and I'm extremely excited to see where he takes it. The game is free! Check it out at LittleWarGame.com.








